Friday, September 28, 2012

Tuesday, September 25, 2012

Progress Shot




Here is the latest screenshot from UDK of State Street in Chicago.  I still need to add some damage to the Chicago Theatre and texture it as well.  I am currently in progress of doing so.  I also need to add the rubble and gerders that will be sticking out from the buildings where they are damaged.  Will have everything done by Thursday Oct. 4th.  The alpha cards will be placed on the street and on the buildings to provide the scene with overgrowth of grass and ivy along the buildings.

Wednesday, September 19, 2012

Progress Update

Progress of the state street scene in UDK.  Texturing and lighting is what needs to be done before this project will be complete.

Friday, September 7, 2012





Screen shots with a grey box texture on the buildings with a sky and some overgrowth as an idea of what the overall scene is going to look like.


Progress shots of my UDK scene.  The only things left to add are the street assets, overgrowth, textures and lighting for the scene.

Thursday, September 6, 2012

screenshots from UDK



Here are a few screenshots from UDK.  This is the Marshall Fields Building on State Street in Chicago.  I have put a greybox texture onto the building after assembling it using the modular pieces that were imported into their package.  The vine and leaves are placement meshes that have been place to show the direction that the overgrowth has taken on the city.  The next two buildings to be built in the engine will be the Walgreens building and the Chicago Theatre along with the elevated track that runs along Lake Street.  A base skydome has been added as well to give it an atmospere.